![]() If it is right the dealer has to take 2 sips.If not the dealer says whether the card is higher or lower than the guess (e.g.If that is right, the dealer drinks 4 sips.The player to the left guesses what the card is (e.g.Dealer looks at the card on top of the deck. ![]() If you want to get one person hammered, you can put the played cards openly on the table, so that the situation gets worse and worse for the person who is the dealer at the end. In that case, the deck of cards will be handed over to the person to the left, who is then the next dealer. The dealer can only lose the job, when three people in a row fail to guess the card right. In case the player guesses right at the first attempt, the dealer has to take 4 sips, if the player gets it right at the second guess, the dealer has to take two sips. After that, the dealer flips the card and the player has to drink the same amount of drinks as the difference of the card and the guess (e,g, guess:7, card: 4 = 3 sips). ![]() If it is not correct, the player has another chance. The dealer checks the cards and says higher, lower or correct. (S)he turns to the left neighbour, who guesses which card is on top of the deck. It all starts with the oldest player being the dealer. ![]()
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